Blockchain-based video game projects have been exploring ways to make it easier for users to play the games without getting bogged down by the crypto-related elements. In that vein, one of the more highly-anticipated games edging towards its wide release, Shrapnel, has implemented an integration allowing players to buy SHRAP, the game's utility token, using a credit or debit card.
"Halliday removes a major web3 point of friction, allowing players to use their credit card like any other free-to-play game," said Shrapnel CEO Mark Long. Making it easier to purchase SHRAP tokens could spur more activity for the game, built using Layer 1 blockchain Avalanche. Players use SHRAP tokens to buy in-game assets.